I love finding creative ways to incorporate STEAM into Physical Education. STEAM stands for Science, Technology, Engineering, Arts, and Math. I was at my daughter’s Open House for her enrichment class in Bayport where she was showing me how her class was using Ozobots to practice coding. I was immediately intrigued by these little coding robots. I immediately noticed how the students’ faces lit up with excitement as they explained to their parents all the functions you could perform with them. Immediately I thought: what if we combine fitness activities with coding? What a great way to relate to the
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A Practical Approach to Confidence – PHE America
(3 minute Read)
When I study confidence, I always come away with two distinct themes and one troubling thought. First, it is obvious that confidence is important, so important that even when we are tricked into making it, we perform better (Vealey & Chase, 2008). Second, it is almost always described as a feeling (Burton & Raedeke, 2008; Vealey & Chase, 2008; Zinsser, Bunker, & Williams, 2010). The part that always troubled me was why we would leave something so important up to how we feel about it. After all, the only time confidence matters is when it is tested